We design and produce interactive courses and resources that fosters the interest of our users for learning

Production of Interactive Courses

Create personalized and innovative learning experiences, supported in an "Interactive Model Virtual Learning" focused on surprising each type of user.

Moment 1:
Meet and Understand

Theoretical appropriation of concepts through an instructional sequence that is supported in high-impact interactive transmediatic resources, which are assigned according to the complexity and extension of technical content.
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Moment 2:
Extended Learning

Orientated so the student can deepen his knowledge through microcontents(extracurricular), which, according to critical points of knowledge, relate to a better understanding and appropriation of the concepts, making applied and rational use of generative artificial intelligence..

Moment 3:
Analyze and Apply

It is an active learning learning in which students apply the understanding of concepts through serious learning games, simulations, virtual reality, augmented reality, among others.
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Virtual Resource Production

According to a study by Joan Middenfort and Alan Kalish from the University of Indiana, it is estimated that the maximum attention fluctuations by the university student are between 10 and 18 minutes.

Therefore, it is important to restart the Care Timer, to generate interest in learning.

How can we support your company's internal challenges with our model?

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